Old Stuff: Part 2/3

Around the end of July 2008 I drew a little picture of a skeleton shooting a ball into the air. The weapon to shoot the balls also sucked them in, and so the challenge was to fire and retrieve your ammo. The skeleton was just a doodle, and yet it stayed around as the main character for Balls Unleashed. I did a mock-up screenshot of what the game would look like. Balls Unleashed would be a 2D multiplayer platform game where you would shoot at ball like enemies. There would be combo and bonus shots, so there was a reward …

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